Google’s Stadia Streaming Game Service was launched in 2019 and aims to be the next major solution for gamers of all classes. Stadia will provide access to an extensive game library without the need for local installations and perform better than most average individuals with capable hardware. They even started playing game studio SG&E to develop custom-made games for the service.
However, Stadia didn’t make much commitment at launch and has been criticized for the limited range of and for the games’ titles. I promised more Than they can carry. In February The curtain fell To SG&E and Google lost studio producer Jade Raymond. With the closing, he chose six more important employees Leave Stadia, Which was recently followed by a Service Development Manager Thanks himself.
Despite setbacks in the form of withdrawals and closures, Google itself sees a positive future for Stadia. He is the company’s marketing director for developer Nate Ahern who stated in an interview with Gamesindustry.biz, Where he claims that “the live broadcasting platform lives and thrives”.
We’re on our way to launching over 100 new games in Stadia in 2021, and we’re continuing to make Stadia a great place to play games on devices you already own. I would like to tell any unbeliever to pay attention to how we continue to put our sayings into practice, as we develop Stadia Makers and partner with AAA studios like Capcom, EA, Square Enix, Ubisoft, and more.
According to Ahearn, the live streaming service will have more than 100 new games in 2021 while Google continues to work to enable young developers to publish their game on Stadia without a major publisher behind it. Moreover, they are being pressured because they still maintain partnerships with major players like EA and Ubisoft to ensure their games end in service in the future.
However, not many game developers seem to share Google’s positive prospects for the service, as they already did Expressed concern Both a relatively small number of players and a known hesitation about investing in Stadia due to Google’s tendency to shut down services that aren’t working as intended.
This concern does not appear to have diminished. Game Developers Conferences (GDC) Annual Survey Only six percent of the 3,000 developers answered that they are interested in developing for Stadia, and just under four percent are currently developing them towards Stadia.
Despite Google’s assertion that Stadia isn’t on the edge of an abyss, it looks like the dark first half of the year, and its many dropouts may have had some effect. It remains to be seen if the service will recover and may continue in its current form.
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